Selected case studies

Experiment · Interactive experiment

Huntorizon

A dark-fantasy road hunter for iPhone and iPad with procedural encounters, touch movement, ranged combat and a native Swift game runtime.

Market
Play + motion
Status
Live
Huntorizon product interface

01 · Context

Turn a concept into an interactive artifact with enough craft to feel alive on first contact. A dark-fantasy road hunter for iPhone and iPad with procedural encounters, touch movement, ranged combat and a native Swift game runtime. Huntorizon appears here as a live signal of the studio's range across experiment, interface work, and launch-ready execution.

02 · What CodeAustral owned

Positioning and product framing, Visual direction and interface hierarchy, Frontend implementation and launch surface.

03 · Result

Show the studio can move between product work and playful digital experiments without losing quality. A dark-fantasy road hunter for iPhone and iPad with procedural encounters, touch movement, ranged combat and a native Swift game runtime.

Selected technology

Swift · SwiftUI · SpriteKit · Metal

Visit huntorizon.com