01 · Context
Turn a concept into an interactive artifact with enough craft to feel alive on first contact. A persistent browser micro-MMO built with Three.js, TypeScript and WebSockets, synchronizing nine classes, shared quests and PostgreSQL-backed world state. XAGOD appears here as a live signal of the studio's range across experiment, interface work, and launch-ready execution.
02 · What CodeAustral owned
Positioning and product framing, Visual direction and interface hierarchy, Frontend implementation and launch surface.
03 · Result
Show the studio can move between product work and playful digital experiments without losing quality. A persistent browser micro-MMO built with Three.js, TypeScript and WebSockets, synchronizing nine classes, shared quests and PostgreSQL-backed world state.